NIALL CRABTREE - GAME DESIGNER
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FATAL KNOCKOUT

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About Me

I'm Niall - a game designer and graduate of the University of Huddersfield with a first class degree in game design. Since I was 14 I knew that I wanted to pursue game design, the catalyst being the release of Indie Game: The Movie, and my obsession with level editors like Forge Mode and more.

I am currently employed full-time at Sigtrap as a level and combat designer working on a VR title. I have also developed three published board games which I designed whilst at university. For more details about my work, please see my projects page :) 
Curriculum Vitae
Projects
Picture
I'm on the left, my lovely partner Meg is on the right.

Technical Skills

  • Photoshop
  • 3ds Max
  • Unity
  • Substance Painter
  • Tabletop Simulator
  • Tabletopia
  • Board Game Arena
  • Unreal Engine 4/5
  • Machinations
  • Google Sheets/Excel
  • ClickUp
  • Trello
  • Blender
  • Illustrator
  • Github
  • SVN
  • Jira
  • Perforce
  • Discord
  • Teams
  • Sony Vegas

Most Recent Blog Posts

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    • Lethal Deal
    • Langskip
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    • Blockers: The Stacking Game
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  • Home
  • FATAL KNOCKOUT
  • Projects
  • Blog
    • Lethal Deal
    • Langskip
    • Food Time Battle in Space
    • Blockers: The Stacking Game
  • Talks & Interviews
  • Contact Me
  • —————————
  • Video Essays
  • Podcast
  • Mailing List Sign Up