Langskip Board Game Development Blog #3 (January-March 2021) Designing a Bluffing Game
Here we are; we have arrived at my most anticipated post in this series of development diaries. First and foremost, I am a game designer, so my favourite topic in game development is, of course, design!
Now I love reading and listening to other designers, learning from them, and I enjoy engaging with another designer's philosophy. However, I completely understand and respect that most people not in this space wouldn't be too interested. Instead, I wanted to format this post to be more relatable to a broader audience. So instead, let's talk about my design goals from the beginning of the game's development and how I accomplished those goals.
Hello, my name is Niall Crabtree, and this is my comprehensive blog showcasing all of my game development
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