Eswatini: Gem Theft is a social deduction game set in the near future, in the African nation Eswatini. Depending on your role, your objective is to either protect the princess, or steal her symbolic necklace. This project was a university assignment for visual design, meaning that the goal of the assignment was to produce a visual representation of a product. This project was creatively restricted by these themes: Africa, Metropolis, Jewelry. You can read the sketchbook detailing my entire design and art process, including doing heavy research into the country of "Eswatini". Click here for the PDF of my sketchbook.