Food Time Battle in Space is a co-operative and competitive card game in which you run your own restaurant on the moon, manage resources and endeavor to achieve a five star rating before your competitors. Food Time Battle in Space was a university assignment for visual design, meaning that the focus for this project was more about the visual representation of the product and the assets, rather than balanced and meaningful gameplay (though that is there too).
Update: Since creating this page, there has been a lot of changes to the game both design wise and visually. I am still completely responsible for the design of the game, but I have since commissioned an artist to take over the artwork for the game so it can be more marketable for Kickstarter. For this reason, I will leave this page unchanged and you can follow the progress of the project over on my blog here.