NIALL CRABTREE - GAME DESIGNER
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Langskip

Development time:
November 2020 - December 2021
Langskip | 2-4 Players | Ages 14+ | 20-30 Minutes
Designed by Niall Crabtree
Art by Caitlan Gledhill
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Langskip is a 2-4 player bluffing game. You are a Viking who has been mistakenly sent to the realm of Helheim, usually reserved for those who died dishonourably. It becomes a race to Asgard before your fellow Vikings to convince Odin that you should be allowed entry into the glorious golden hall of Valhalla!

On your turn, you can use the power of the gods to guide you through the four realms quicker than your opponents by playing one of the two cards in your hand face down. Still, the other players must choose whether to believe that you played the card you said or accuse you of mischief and reveal the card for everyone to see. If your accusation is successful, you gain a mischief token; if you lie successfully without being accused, you gain a mischief token. Mischief tokens are used to make Loki and his children stronger, giving you an even better chance of arriving at Asgard first.
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Will you be mischievous, or will you keep everyone on the worthy path and reap the benefits of their ill-deeds?

Download the Rulebook

What did I do?

Cool Features

This section is going to be a very brief outline of what I did on this project. Please divert to the blog posts for a more in depth rundown of proceedings. 
  • Designed and developed Langskip from start to end. 
  • Ran 100+ playtesting and QA sessions.
  • Ran a successful crowdfunding campaign. 
  • Directed an animated trailer. 
  • Art Direction.
  • Graphic Design. 
In my opinion, these are the coolest and most unique aspects of Langskip. 
  • No player elimination, so all players can come back at any moment (fits the casual audience of a bluffing game). 
  • Trump card removed every round to allow for easier bluffing.
  • Deck reshuffles multiple times per game so odds of cards being drawn and being played change during the game.
  • People engaging in bluffing or card counting without bluffing can win the game through the Mischief tokens. 

Third-Party Videos/Reviews/Interviews

https://www.youtube.com/watch?v=K_C0AiPGw_U&​
https://www.youtube.com/watch?v=46XPk_G2r1Q
https://www.youtube.com/watch?v=Mx0GuvmmLgI
https://www.youtube.com/watch?v=m9T3yZ4I-vU&​
https://www.youtube.com/watch?v=U-foJE0XhE0​
https://www.youtube.com/watch?v=2yl5UWHCcdY
https://www.youtube.com/watch?v=-Y6AIHQzJ7g
https://www.youtube.com/watch?v=nh0seLhRQDg
https://punchboard.co.uk/langskip-preview/
https://www.boardseyeview.net/post/langskip

Development Blog Posts

http://www.niallcrabtree.com/blog/langskip-development-diary-1-2020-cat-game
http://www.niallcrabtree.com/blog/langskip-board-game-development-log-2-late-2020-early-2021-finding-the-theme​
​http://www.niallcrabtree.com/blog/langskip-board-game-development-blog-3-january-march-2021-designing-a-bluffing-game
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  • Home
  • FATAL KNOCKOUT
  • Projects
  • Blog
    • Lethal Deal
    • Langskip
    • Food Time Battle in Space
    • Blockers: The Stacking Game
  • Talks & Interviews
  • Contact Me
  • —————————
  • Video Essays
  • Podcast
  • Mailing List Sign Up