Here we are; we have arrived at my most anticipated post in this series of development diaries. First and foremost, I am a game designer, so my favourite topic in game development is, of course, design!
Now I love reading and listening to other designers, learning from them, and I enjoy engaging with another designer's philosophy. However, I completely understand and respect that most people not in this space wouldn't be too interested. Instead, I wanted to format this post to be more relatable to a broader audience. So instead, let's talk about my design goals from the beginning of the game's development and how I accomplished those goals.
Hello, my name is Niall Crabtree, and this is my comprehensive blog showcasing all of my game development endeavors and successes, as well as essays on game design.
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